Funcom shares 'Dune: Awakening' post-launch plans, PC requirements and business model


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In a recent blog post, developer Funcom has shared additional details for the upcoming MMO Dune: Awakening. The main takeaways are as follows:
  • It will not be in Early Access, this is the full launch
  • It will not have a subscription
  • The game will continue to be expanded through free updates, bringing new content, features, and enhancements
  • There will be optional paid DLCs
A video where Joel Bylos, Creative Director on Dune: Awakening, talks through these details was also aired:


Some of the game's PC features and system requirements can be found below:
  • NVIDIA’s DLSS 4 with Multi Frame Generation: Dune: Awakening will be one of the first games to feature this cutting-edge technology, enhancing the game’s majestic visuals and providing ultimate performance.
  • AMD’s FSR: The latest open upscaling and advanced frame generation tech from AMD will also be available at launch.
  • Intel’s XeSS 2: Experience faster, smoother gameplay with higher image quality and a more connected playing experience with Intel® Xe Low Latency (XeLL).
  • Razer Chroma RGB and Razer Sensa HD Haptics: Experience unparalleled immersion with the Razer Kraken V4 Pro headset, synced lighting and intelligent haptic feedback. Plunge your entire room into an Arrakis sunset and feel the hum of your ornithopter’s seat with the Freyja Gaming Cushion’s full dynamic range.
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Dune: Awakening launches on May 20th on PC and is available to preorder.
 

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