When I first fired up the demo for Moves of the Diamond Hand, I rolled a character specializing in “Observation” and “Wit,” two skills I figured had to be good for the sort of talky, investigative RPG I’d clocked this as. “Cooking” had to be something like Deus Ex’s swimming skill—surely speccing into that would bite me in the ass. But literally the second challenge I ran into had a cooking option to bypass it, and what’s more, the way of the chef might even be “OP” as far as this adventure game-RPG hybrid goes. It was time to re-roll.…
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