Highlights.
- Celebrating Radeon Day in a post, AMD has provided an update on its collaboration with Sony.
- Titled “Project Amethyst”, AMD announced the co-development of the models that are being used for the FSR 4 upscaler.
- Is this hinting at an upcoming update for the PS5? Or are AMD and Sony collaborating to bring us the PS6 in the future?
Today, the 7th of March, marks itself as Radeon Day, celebrating the launch of AMD’s futuristic Radeon RX 9070 XT and RX 9070 graphics cards. To take the matter further, AMD also took this opportunity to hype up “Project Amethyst” and provide us with an update on its new FidelityFX Super Resolution 4 (FSR 4) tech, which all the new cards going forward will be able to support.
AMD proudly exclaimed in a post on X (formerly Twitter) that “FSR 4 is looking fantastic! Excited about the co-development with Sony Interactive Entertainment on the models used for the FSR 4 upscaler. This is just the beginning. Stay tuned for what’s next!”
Project Amethyst.
Project Amethyst, which was announced back in December of 2024, would see Advanced Micro Devices (AMD) and Sony working side-by-side to develop what is essentially a powerful hardware architecture that would be capable of both lightweight and high-quality CNNs for real-time graphics.
Although the post by AMD was quite cryptic, it could be possible that FSR 4 technology would be coming to the PS5 through a software update. However, this could also be the two companies working together to better utilize the tech for Sony’s future consoles.
The post could also mean that Sony is assisting AMD by training its machine learning modules, ensuring that the new AI-based tech in FSR 4 performs better, providing better visuals and higher frame rates. Back when Amethyst was announced, PS5 Pro Lead Architect Mark Cerny stated that the companies are using “machine learning-based technology for graphics and gameplay.”
Mark Cerny highlighted that AMD and Sony’s collaboration under Project Amethyst focuses on two key objectives. The first goal is to develop a more efficient and optimized architecture for machine learning, ensuring that future hardware can better support AI-driven graphics enhancements. The second goal involves creating a set of high-quality Convolutional Neural Networks (CNNs) specifically designed for video game graphics. These CNNs will help improve image upscaling, rendering quality, and real-time performance, ultimately enhancing visual fidelity and frame rates in future PlayStation consoles.
FidelityFX Super Resolution 4.
FSR 4 was announced along with the unveiling of AMD’s Radeon RX 9000 series back in January 2025. Making use of machine learning to enable better performance and visuals, it included features like AMD’s Anti-Lag 2, as well as a newer variant of FSR Frame Generation.
A basic method to explain the process would be that the technology is rendering games at a lower resolution, then utilizing an upscaling algorithm that enlarges each frame of the monitor’s native resolution, boosting the overall performance by quite a bit.
Currently, the PS5 Pro has been outfitted with some Neural Net hardware, allowing for it to use the PlayStation Spectral Super Resolution(PSSR) technology, which is Sony’s take on an AI-based upscaler. Project Amethyst could be a way for Sony, along with AMD, to further improve PSSR using FSR 4.
Sony and AMD have maintained a strong partnership, going as far back as the PS4. With games releasing every year and an ever-growing demand for stronger hardware, the benefits of upscaling are plain for all to see. Plus, having AMD on the case also means that both Console and PC users will be able to enjoy these benefits, even if console exclusivity means that PC users don’t get access to certain games.